As one of the top CG production team in Asia, GDC-IDMT has
established trusting relationships with animation studios worldwide
through its reputation of reliable quality and schedule, effective production
management,standardized work flow and internationalized management
team.  The studio has participated and completed several 3D animation feature
films and TV series. As one of the subsidiary of GDC, the publicly limsted company in
HK, GDC-IDMT possesses over 280 professional CG production staff in Shenzhen and
Shanghai production studios.
If you are a self-motivated animation artists interested in working in a world class team,
come and join us in the production team, we will provide the following listed career advancement
opportunities for you!  You will obtain a performance based competitive salary, .opportunities to
work with elite animation artists and directors from all over the world, and good welfare such as
consummate insurance system and paid holidays! Potential candidates can send your resumes to

the following email address:hr@idmt.com.cn.

Position: Lighting and Rendering Artists (20) (will work in Shenzhen or Shanghai)
Responsibilities: set's lighting making, lighting adjustment, rendering on level and composting and output .
Requirements: have a good sense for lighting and color; have a good command of common CG software such as Maya, Shake, AfterEffects and Photoshop; Mayaman rendering(can participate in film production) a stong plus.

Position: 3D Effects Artists (10) (will work in Shenzhen or Shanghai)
Responsibilities: cloth, hair's making, dynamic simulation and rendering; 3D effects making such as lightening, electricity, fire, cloud, smoke, water, flower, grass and magic.
Requirements: possess basic knowledge of making cloth, hair and dynamic simulation; have good command of the FX making software such as Maya hair, nCloth, Shave & Haircut; possess basic knowledge of particle simulation, fluid simulation, rigid and soft body and other dynamic effects.

Position: Technique R&D Personnel (5) (Shenzhen and Shanghai)
Responsibilities: provide technical support on tools, techniques and optimizing the production flow based on the project requirements; explore the Maya/Max script and plugs-in to meet the specific requirements of production team; test the new techniques and participate in challenging job.
Requirements: major in art or computer science, know English well; mater Maya and Mel, 3D Studio Max, Maxscript and Photoshop; have participated in 3D animation TV series or film making; have strong script programming experience.
Special notice: those who have worked in this profession for over 1 year will be considered with priority; for those who just has graduated from the corresponding majors and had good potential, we will provide 3-month on-job practice, and the ones who work well and pass evaluation will be employed officially.

Position: 3D Modeling Artists (5) (will work in Shenzhen or Shanghai)
Responsibilities: perform modeling, texturing and rigging for the characters, sets and props.
Requirements: Familiar with corresponding function module in Maya software, prior experience in 3D modeling a plus.

Position: Animators (8) (Shenzhen and Shanghai)
Responsibilities: Animate for film and TV series.
Requirements: Good commend of the animation module in Maya software, strong in character's design, acting and animation